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VR in HE
VR in HE
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Result 1: eToolkit

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eToolkit

This section portrays a set of 34 European best practices, tools, and Open Educantional Resources for integrating VR/AR tools, applications, games, mobile devices, simulations etc. in HE teaching and learning practices.

  • All
  • Augmented Reality
  • Device
  • Game
  • Open Educational Resource
  • Project
  • Simulation
  • Tool
  • Virtual Reality

Project number: 2021-1-BG01-KA220-HED-000032128
The European Commission support for the production of this publication does not constitute an endorsement of the contents which reflects the views only of the authors, and the Commission cannot be held responsible for any use which may be made of the information contained therein.

 

         | © E.N.T.E.R. GmbH 2022 | Implemented by PM DATENTECHNIK

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  • About
  • News
    • Project news
    • Facebook
    • Instagram
  • Project Results
    • Result 1: Toolkit
      • National Reports
      • Cumulative Report
      • eToolkit
  • Resources
  • Contact